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4 Things Good Teachers do to Get Students REALLY Involved in Projects

Description: 
“Almost all of the students in classrooms K-12, and a large percentage of students in colleges are ‘digital natives,’ or students who grew up with ubiquitous access to digital media.” Jeff VanDrimmelen uses his experience in the classroom to list 4 essentials to motivate and enthrall students. Furthermore, he showcases an example of a students’ project called MacBeth Wars, which was first discussed on Infinite Thinking Machine (http://www.infinitethinking.org/2007/04/itm-7-show-tell.html).
Author: 
Edutechie.com / Jeff VanDrimmelen
Year: 
2007
Length: 
1 article
Table of contents: 
4 Things to Get ‘Digital Native’ Students REALLY Involved 1. Make the Final Product SHAREABLE! 2. PROJECT’S, not Assignments! 3. Encourage students to use POPULAR TECHNOLOGIES they are familiar with! 4. Give the Student’s OPTIONS!

Consolarium: games-based learning to boost performance

Description: 
Consolarium on BBC News - Gaming in Education. Learning and Teaching Scotland's Derek Robertson explains new gaming in education projects with the Nintendo DS which are motivating, engaging and improving the attainment of Scottish students. Related links: # video via Technorati: http://technorati.com/videos/youtube.com%2Fwatch%3Fv%3DX5xFMmK5Ujs # article "Adventures in education - Myst as a teaching tool" (Courtesy of Focus Multimedia & Games Press): http://www.justadventure.com/articles/AdventuresInEducation.shtm # web site Tim Ryland: http://www.timrylands.com
Author: 
Ewan McIntosh
Year: 
up-to-date
Length: 
1 page