EduTubePlus

with references

Video Gaming, Education and Digital Learning Technologies: Relevance and Opportunities - References

Description: 
This is a web page from 2002, where references are listed concerning video games, games and education.
Author: 
John Kirriemuir
Year: 
2002
Length: 
link repository

Mexican Student Builds Eco-Video Game

Description: 
TreeHugger is the leading media outlet dedicated to driving sustainability mainstream. The article on this site mentions José Carlos Rivera, a student studying computer science at the Western Institute of Technology and Higher Education in the city of Guadalajara, who has designed a game entitled Ship Shop, offering players a kind of eco-justice perhaps unattainable in the real world, according to the Mexican daily Reforma.
Author: 
Eliza Barclay for treehugger.com, a Discovery company
Year: 
2008
Length: 
1 page

Focal Press

Description: 
Focal Press is a publisher of Media Technology books which provides resources for professionals and students in areas such as film and digital video production, photography, digital imaging, graphics, animation and new media, broadcast and media distribution technologies, music recording and production, mass communications, and theatre technology. "We are committed to publishing high quality books filled with practical hands-on information, dealing with cutting-edge and converging technologies from the experts in the field. You will find practical solutions to problems, examples you can apply to your work, and valuable insights that will help you keep up-to-date in these highly competitive fields." We deliver to you the techniques that have proved successful for professionals, and inspire you to go further with your craft. Our books demystify ever-changing technologies and help you gain success.
Author: 
Focal Press
Year: 
up-to-date
Length: 
repository
Table of contents: 
Categories: * Photography * Film & Video * Animation & 3D * Audio * Broadcast * Theatre * Bookstore with vodcast, tips & tools, competitions, microsites, (not-free) publications, ... And a free chapter and sample video for some sources / guides.

What games have to teach us

Description: 
This is an article from The Guardian by John Kirriemuir. He is an independent researcher and consultant who has a blog at http://www.silversprite.com.
Author: 
John Kirriemuir
Year: 
2008
Length: 
1 page

NATURE Online

Description: 
NATURE Online is the Web companion to a broadcast series where visitors can stream full episodes of NATURE programs, watch behind-the-scenes videos with filmmakers and producers (also available at iTunes), view program excerpts (also available on YouTube), and find fun interactive content, teacher lesson plans, and more. The videos are segmented, tagged and provided with user comments. Thirteen has a separate tab "For Educators" where it collects its educational materials available free of charge to the elementary and middle school teachers in America. These include a Teacher’s Guide, classroom poster, DVD of select NATURE episodes, and take-home activities. A NATURE comic book for children ages 10 to 12, also free, is distributed through retail outlets, education centers and museums nationwide, including the American Museum of Natural History.
Author: 
Fred Kaufman, William Grant, Thirteen WNET NEW YORK on PBS
Year: 
up-to-date
Length: 
video repository
Table of contents: 
Browse Nature through * Current Season * By Animal * By Topic o Animal Behavior o Environment & Conservation o Humans & nature o Living Places * Interactives & Extras
System requirements: 
Flash Player

Educational Games Research - Research and discussion concerning instructional video games

Description: 
John Rice is an educator, author and speaker specializing in educational technology and instructional gaming. Educational Games Research Blog discusses topics related to academic research and media commentary concerning the use of video games in K-20 settings. References, where appropriate, are listed in APA style for future, uh, reference.
Author: 
John Rice
Year: 
up-to-date

102 Very Teachable Films

Description: 
This book features a subject index and summaries of 102 popular movies to help teachers use films as part of their teaching material. Teachers will find valuable help in previewing and selecting movies as part of their ESL/EFL curriculum, along with suggestions for related activities, notes on special audiences and considerations, and information to help them locate the movies.
Author: 
Elizabeth Mejia, Joseph Kennedy, Maida Kennedy Xiao
ISBN: 
# ISBN-10: 0131068245 # ISBN-13: 978-0131068247
Year: 
1995
Length: 
224 pages

Teaching with Games

Description: 
Teaching with Games was a year-long project investigating the place of mainstream commercial computer games in the classroom. The project aimed to provide practical and informed evidence of the implications and potential of the use of these games in school, and an informed strategy for future educational development requirements, based upon collaborative discussions between industry and the education community. Project type and status: completed
Author: 
Futurelab
Year: 
2006
Length: 
link repository

Jorum

Description: 
Jorum is the JISC-sponsored national online repository of learning materials for UK education and research developed and managed jointly by EDINA and Mimas, the two JISC national academic data centres.
Author: 
Jorum
Year: 
up-to-date
Length: 
repository
System requirements: 
Available to teaching and support staff from signed up UK Further and Higher Education institutions.