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LITERACY for the 21st Century

Description: 
Literacy for the 21st Century: An Overview & Orientation Guide to Media Literacy Education CML's plain language introduction to the basic elements of inquiry-based media education. SECOND EDITION Now expanded to include the Questions/TIPS (Q/TIPS) for both construction/production and deconstruction. How does media literacy relate to the construction of media? How can critical thinking be taught and learned while students are producing media? It's not enough to know how to press buttons on technological equipment: thinking is even more important. Find out how to connect thinking with production in CML's newly published 2nd Edition of Literacy for the 21st Century! In a short and readable format, it: * Provides a complete framework for critical inquiry, using CML’s Five Core Concepts, and Five Key Questions for both construction and deconstruction of media, along with handouts. * Gives explanations and Guiding Questions to illustrate how to connect the Key Questions when consuming or producing or participating with media. * Provides in-depth explanations and the foundational role of the Five Key Questions of Media Literacy. * Offers a sample inquiry into visual language: "How to Conduct a ‘Close Analysis' of a Media ‘Text.'" also available in Spanish
Author: 
Developed and written by Elizabeth Thoman Founder Tessa Jolls President / CEO Revised and expanded by Tessa Jolls President / CEO Center for Media Literacy
Year: 
2008
Length: 
87 pages

Explore and Learn

Description: 
ACMI is the Australian Centre for the Moving Image. Also visit the sub page http://www.acmi.net.au/learn.htm with special screenings, lectures and innovative hands-on workshops for primary and secondary school students, tertiary students and educators. From the wonders of more than a century of cinema, to television, computer games and the screen-based art of the future, ACMI is the place to find out everything about the moving image.
Author: 
Australian Centre for the Moving Image (ACMI)
Year: 
up-to-date
Length: 
video repository
Table of contents: 
# video showcase * talks * made by kids * community stories about people * community stories about places * video art # research & resources * film resources * television resources * games resources * new media resources * publications

A Model for Integrating Video in Project-based Education, Training and Community Development

Description: 
Media Action Projects is a practical guide for teachers, pupils and parents who want to use video in education, training and community development. The clear twelve stage model helps facilitators and teachers to support groups as they research, produce and show audiovisual texts. The model has been used successfully throughout Europe and Africa in settings ranging from primary schools to universities, from community groups to liberation movements. Related articles on the same page: # Real Communication with Video. # Some Considerations on the Use of Video in Communicative Actions. # Organizing the Different or Colonizing the System world. # The Right to Information on Local Markets. # Introduction to Freinet teaching methods. Interview with the principal of the Freinet school in Hoofddorp,Holland. # Students Make Audiovisuals Themselves: How it can be done. # "AH! ERNESTO!" A great short story on education by the famous writer Marguerite Duras. Enjoy it! # Using video in as an instrument in communication, applying feedback and feed-forward.
Author: 
Dirk Schouten and Rob Watling
ISBN: 
ISBN 0 85359 209 8
Year: 
1997
Length: 
97 pages

Teaching Video Games (Teaching Film and Media Studies)

Description: 
In the past 40 years, videogames have become one of the most economically, socially and culturally significant form of popular media. As any player knows, videogames are rich, diverse experiences characterised by interactivity and immersiveness. However, they are often discussed only in terms of their potentially harmful effects. Teaching Videogames challenges common prejudices and outlines recent developments in the study of videogames. The guide considers methods for analysing the structures, asthetics, forms and modes of engagement, and issues of audience, creativity and sociality.
Author: 
Barney Oram and James Newman
ISBN: 
# ISBN-10: 1844570789 # ISBN-13: 978-1844570782
Year: 
2006
Length: 
88 Pages
Table of contents: 
* Introduction: assessment contexts and schemes of work * Ways to approach the study of video games * Forms and conventions * Audiences * Institutions * Analysing video games * Case studies: Viewtiful Joe; GTA San Andreas; Halo 2; Buffy: Chaos Bleeds

Collaborating for Success: Classroom teachers and video specialists

Description: 
Collaborating for Success: Classroom teachers and video specialists How video teachers and classroom teachers can work together to achieve powerful learning through student video production. By Donna Learmont Video production is a richly layered activity that engages learning and skills on many levels. It is a form of experiential learning with attention-grabbing moments, drama, and heightened emotions that create the distinct memories that are essential for longlasting learning. It's an inherently multidisciplinary activity. Scripting and plot development involves language-arts skills; lighting and white-balancing cameras prior to shooting involves knowledge of color temperature theory; credit sequences draw on graphic-design skills; and sound editing requires knowledge of music. In addition, students learn a communication process that requires planning, time management, teamwork, and of course, technology.
Author: 
Donna Learmont
Year: 
2003
Length: 
3 pages

Educational research into the use of video conferencing – a selection of abstracts and further sources

Description: 
Educational research into the use of video conferencing – a selection of abstracts and further sources This document presents a selection of research into video conferencing in education. Topics covered include: # the evaluation and comparison of teaching by video conference with conventional methods; # how video conferencing can support student collaboration across language barriers; # developing social and communication skills amongst children with special educational needs; # extending multicultural understanding between students of different backgrounds; # providing student teachers in schools with improved peer support.
Author: 
BECTA partner
Length: 
9 pages of reference repository

Video Conferencing in Higher Education

Description: 
This report by Dr Lynne Coventry called "Video Conferencing in Higher Education" aims "to put Video Conferencing into a Learning Framework and to take a learner-centred rather than technology-centred view of the problem. This requires understanding the problem from a number of perspectives: - Understand the learning framework; - Understand the technology; - Understand the role of technology within that framework; - Understand how to make best use of the technology in fulfilling that role.
Author: 
Dr Lynne Coventry, Institute for Computer Based Learning, Heriot Watt University, Edinburgh
Year: 
1994?
Length: 
54 pages
Table of contents: 
- Part One: Video Conferencing - Definition, Technological Issues, Range of equipment, The Physical Environment - Part Two: Learning Learning, A Learning Framework, The Role of Advanced Learning Technologies, Learning and Technology, Does the technology cause barriers for learning?, Pedagogy, Technological and Cost Issues, The Institutional Context, Critical Factors for success

Education at the BFI

Description: 
BFI Education publishes a growing range of teaching packs, teaching guides (many of which are free)and resources to support the use of moving image media in schools. These resources also include full lesson plans and sheets.
Author: 
British Film Institute (BFI)
Table of contents: 
Resources: # Primary # Secondary # Film & Media Studies # Curriculum Online Additional resources Resources for Students

Overview of web-based video in education

Description: 
Projects, initiatives and thoughts. "In recent years there has been a growing interest in the creation and use of web-accessed digital video and audio throughout the education sector. The pedagogical vision is clear: only when video and audio are routine components of education and e-learning will we have an educational environment that reflects the media-rich world in which we now live." Dr. Clive Young
Author: 
Dr. Clive Young, the VideoAktiv Project
Year: 
2006
Length: 
1 article

Teaching Film and Media Studies

Description: 
Particularly aimed at teachers new to Media Studies post-16, the series provides a wealth of information and new ideas for all teachers involved with the teaching of AS and A level Media Studies, (OCR, AQA and WJEC), AS and A level Film Studies (WJEC), GNVQ/AVCE, Btech, Scottish Highers/Advanced Highers, and Lifelong Learning courses.
Author: 
British Film Institute (BFI)
Year: 
up-to-date