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Streaming Media in Education and their impact on teaching and learning

Description: 
Subtitle: Educational best practices and some first observations of their implementation. A review written by the eStream partnership, published in July 2005. The main aim of this publication is to summarise the efforts of eStream undertaken to gain more insight into the impact of streaming media technology on the quality of teaching and learning. The publication, therefore, includes the learning/teaching scenarios developed by the eStream partnership, together with some conclusions. Furthermore, the publication contains considerable information on general aspects of streaming media technology in education, taking into account that readers might be beginners interested in the topic, but with little background in the thematic area. The booklet closes with a chapter dedicated to emerging developments and their impact on streaming media. Also a German and Greek version available.
Author: 
George S. Ioannidis, Despina M. Garyfallidou, Vasiliki Spiliotopoulou–Papantoniou, University of Patras and School of Pedagogical and Technological Education for eStream project
ISBN: 
3-9500247-4-3
Year: 
2005
Length: 
150 pages
Table of contents: 
1 Introduction 2 Streaming technology: a brief account for pedestrians 3 Learning Theories and Learning Styles 4 Information technology and education – Visions of implementation for streaming media 5 Teaching approaches: great opportunities and some pitfalls 6 Examples of implementing streaming media in education 7 The research 8 Emerging developments and their expected impact on streaming media 9 Conclusions 10 Bibliography
System requirements: 
PDF reader

KQED education

Description: 
KQED Education Network engages with community and educational organizations to broaden and deepen the impact of KQED media to effect positive change. Through parent education and professional development workshops, public screenings, multimedia resources, and special events, Education Network reaches more than 200,000 Bay Area residents a year and serves people of all ages, with a particular emphasis on reaching underserved communities.
Author: 
KQED
Year: 
up-to-date
Table of contents: 
Early Learning • Early Childhood Educators o Hands On Literacy o Workshops o A place of our own workshops • Parents & kids o Media as a learning tool o Reading Rainbow o Sesame Street View & Do o Workshops • Community Partners • KidsWatch • PBS Kids Raising Readers Educators • Arts • Science • Social Studies/Language Arts o Election Resources • Post Secondary Education Digital Media Center • Media Literacy o Key Concepts o Framework o Glossary o Resources o Copyright & Media Education o Video for English Learners • Teachers’ Domain Community Engagement Curriculum Bank • Adult Learning • Language Arts • Math • Media Studies • Science • Social Studies • Study Skills/ESL • Visual & Performing Arts • Visual & Performing Arts: Literary Arts
System requirements: 
Adobe Reader, Quicktime

Show us a story

Description: 
Describing ways to use video in class - putting a focus on the respective product of the bfi
Author: 
Caren Willig
Length: 
10 pages
Table of contents: 
Tasks of media pedagogy (media education) The British Film Institute and moving image media education Media pedagogy in the English curriculum Media pedagogy in English schools Moving image media education in primary schools Moving image media education as perception training Show us a story Moving images in the classroom Teaching with short movies Story shorts and literacy Starting Stories Screening Shorts Short movies in class
System requirements: 
Acrobat Reader

Vorbereitende Überlegungen zur Unterrichtspraxis IV, Video/Film

Description: 
Interviews with experts about how to "teach film"
Author: 
Leo Kislinger
Length: 
10 pages
Table of contents: 
Gespräch mit Christine Dollhofer (Interview with C.D.) Gespräch mit Stefan Kurowski Gespräch mit Gustav Ernst Further exercises Allgemeine Überlegungen zur Unterrichtbarkeit vonVideo/Film (General considerations about teachability of video/film)
System requirements: 
Acrobat Reader

Look again

Description: 
The guide includes advice on how to manage teaching and learning film in early years settings, classrooms and across the school, a model for learning progression, and an extensive list of further resources and resource providers.
Author: 
British Film Institute Primary Education Working Group 2002-2003
ISBN: 
1-903786-11-8
Year: 
2003
Length: 
64 pages
Table of contents: 
Introduction The case for Moving Image Education for 3–11 year-olds Basic Teaching Techniques Moving images and literacy Founding Stage curriculum links Moving Images across the curriculum Managing teaching and learning Becoming cineliterate Resources Glossary
System requirements: 
Acrobat Reader

Metro Magazine

Description: 
Metro magazine is published by the Australian Teachers of Media, (ATOM). ATOM also publishes Screen Education magazine; study guides and education kits; The Moving Image series of monographs; and web sites for feature films, documentaries and television programs. ATOM also runs The Education Shop and The Speakers’ Bureau.
Author: 
ATOM, FFC, Screenrights, Metro Magazine
Table of contents: 
Magazines • Metro Magazine • Screen Education • Writers • Style Guide Resources • The Education Shop • Study Guides • Moving Image Services • NFSA’s Schools Program • Screening PD & Seminars • The Speakers’ Bureau • EnhanceTV ATOM Awards • Email Lists
System requirements: 
Adobe Reader

Listen Up!

Description: 
Listen Up! is a youth media network that connects young video producers and their allies to resources, support, and projects in order to develop the field and achieve an authentic youth voice in the mass media.
Author: 
Learning Matters Inc.
Year: 
up-to-date
Table of contents: 
Screening room • Watch Media • How to submit • Submit media Network • Network directory • Network map • Join us Resources • Production tools • Funding tools • Festival guide • Youth media in practice • Research links News • News • Events • Festival calls for entry • Funding • Jobs Projects About us
System requirements: 
Adobe Reader, Quicktime

The DV Show - Podcasting the ins and outs of digital video

Description: 
The DV Show podcast started in 2005 as a source for answers to listener questions related to digital video. As of November 2008, they "have produced over 260 audio podcasts and 52 video podcasts and have answered over 2480 questions from listeners worldwide. With newsletter. Hosted by Brian Alves, a 22-year veteran of video production, a crack team of 12 seasoned media professionals and one Entertainment Attorney, the shows feature answers to listener questions, careful reviews, product news, tips, tutorials, contests and high-profile interviews with industry professionals — all in a quick and engaging format for thousands of listeners to enjoy worldwide."
Author: 
The DV Show
Year: 
up-to-date
Length: 
podcast
Table of contents: 
Categories for the podcasts: - Final Cut Pro - Podcasts - Reviews - Audio - Camcorders - For the Field - For the Studio - Lighting - Software - Tips & Tools - Videos

Learning from Games and Simulations

Description: 
Interact is a quick and easy way for University of Bristol staff to keep up-to-date with e-Learning.
Author: 
University of Bristol
Year: 
up-to-date
Length: 
article repository
Table of contents: 
CONTENT in August 2008: Welcome, Introduction and LTSS news (Sue Timmis) Introductory article: The games people play (Angela McFarlane) Showcasing Games and Simulations * They're manikins, not mannequins! (Andy Levy) * The virtual stockmarket game (Nigel Duck and Daniella Acker) * First steps in using high fidelity Human Patient Simulators for medical sciences teaching at Bristol (Judy Harris) * Return on investment? (Phil Churn) * Steelmaking simulations @steeluniversity.org (David Naylor) * Self-organizing communities for knowledge production (Kurt Squire) * Online games and simulations as aids to learning ethos, challenges and evaluation (Kieren Pitts and Andrew Ashwin) * How can e-learning games and simulations compete in the market place? (Richard Wilson) * Low cost, low tech web-based simulations (Andy Ramsden) * THEATRON - Theatre History in Europe: Architectural and Textual Resources Online (Martin Blazeby) * Need to Know - Innovate online journal Research - Games and Simulations * Computer games: the most powerful learning technology of our age? (Keri Facer) * A quick look at Quandary (Mike Cameron) * SimAcademy (Seth Giddings) * Commercial games in the classroom (John Kirriemuir) - full version of article * Research into computer games and learning: a brief overview (Diane Carr) * The RDN Virtual Training Suite - Help your students develop their intenet research skills e-Learning at Bristol: news and information * Fighting the information war with user editable web sites (Martin Poulter) * Sidebar - Researching war crimes (Jessica Lincoln) * ASK ANDY - How can I find out what is happening with the Blackboard service? (Andy Ramsden) * Update on e-portfolios at the University of Bristol (Tracy Johnson) * HEFCE grant - extra support for e-learning at the University of Bristol (Sue Timmis)

Videos about education

Description: 
This is one of the categories in the web site vodpod.com, where users can collect, share and discuss their favorite online videos (linked from other sites such as YouTube).
Author: 
vodpod.com
Year: 
up-to-date
Length: 
video repository
Table of contents: 
related tags: # explore the possibilities # future # know 2.0 # machine # plain english # second life # teaching # technology # web 2.0 # web2.0