EduTubePlus

Australia

Spotlight on authentic learning: Student developed digital video projects

Description: 
"Over the past decade, digital video editing software has developed from an expensive, rather clumsy tool, to a cheaper, user friendly tool with many capabilities that facilitate learner control. This development has given rise to a host of new applications in education, including the ability of students to capture, edit and generate their own video. As a result, student generated digital video projects (referred to subsequently in this paper as DV tasks or DV projects) are now being used in many classrooms to support, extend, or change pedagogy and curriculum outcomes. The project on which this paper is based studied the use of student generated digital video in five schools. Two foci of the project were the nature of student learning from DV tasks and the pedagogical approaches being used with this technology. One of the characteristics of the video tasks that was noted in the study was their authentic nature. This paper analyses current understandings of authentic learning, examines teacher and student beliefs about the perceived authentic nature of student generated digital video tasks, and provides evidence of the authentic learning noted in the DV tasks from the study." Related documents by the author: * "Using Digital Video to Enhance Authentic Technology - Mediated Learning in Science Classrooms" (http://www.ed-dev.uts.edu.au/personal/mkearney/homepage/acrobats/acec.pdf) * "Authentic Learning through the Use of Digital Video" (PDF) (http://www.ed-dev.uts.edu.au/teachered/research/dvproject/pdfs/ACEC2004.pdf), with Sandy Schuck
Author: 
Matthew Kearney and Sandy Schuck, University of Techology Sydney
Year: 
2002
Length: 
2 pages

Australian Children's Television Foundation

Description: 
The ACTF is committed to providing Australian children with entertaining media made especially for them, which makes an enduring contribution to their cultural and educational experience.
Author: 
Australian Children's Television Foundation
Year: 
up-to-date
Table of contents: 
About us • Introduction • Staff • Board of Directors • Annual Report • Corporate Plan • Submissions/Articles • ARACY Distribution • Introduction • Producation Search • Team • Contact Learning Centre • Introduction • Teaching Materials • Search • Advanced Search • Senior Resources • Catalogue • Education News • Kahootz • Professional Development • Contact • ACTF Schools (About, Advisory Schools, School Resources) Productions • Introduction • Awards and Reviews • ACTF Production Websites • Productions Funding • Introduction • Types of support • Funding Approvals • Applications • Other Resources • Kids 360 Links News • Care for kids • Education News Shop Contact Search
System requirements: 
Adobe Reader

Metro Magazine

Description: 
Metro magazine is published by the Australian Teachers of Media, (ATOM). ATOM also publishes Screen Education magazine; study guides and education kits; The Moving Image series of monographs; and web sites for feature films, documentaries and television programs. ATOM also runs The Education Shop and The Speakers’ Bureau.
Author: 
ATOM, FFC, Screenrights, Metro Magazine
Table of contents: 
Magazines • Metro Magazine • Screen Education • Writers • Style Guide Resources • The Education Shop • Study Guides • Moving Image Services • NFSA’s Schools Program • Screening PD & Seminars • The Speakers’ Bureau • EnhanceTV ATOM Awards • Email Lists
System requirements: 
Adobe Reader

Digital Video in Education

Description: 
This is a segment of Keith Lightbody's continously updated web site (http://www.zardec.net.au/keith/index.html) of which he says "This site is about helping everyday people use technology to do a quality job - quicker, easier, smarter! The focus is on achieving good solutions cost-effectively, calmly and simply. I aim to help the 80% of people who just want learning technology to be easy to use and reliable."
Author: 
Keith Lightbody
Year: 
2007
Length: 
14 subsections
Table of contents: 
1. Quick Start 2. Curriculum Benefits 3. Recent Advances 4. Possible Uses 5. Buying Camcorders 6. Project Planning 7. Video Production 8. Video Output 9. Software Tips 10. Camcorder Tips 11. Hardware Tips 12. Glossary 13. Helpful Resources 14. Site Credits

Students in the director's seat: Teaching and learning across the school curriculum with student-generated video.

Description: 
Several links and papers concerning student-developed digital video. Schuck, S. & Kearney, M. (2004). Students in the director's seat: Teaching and learning across the school curriculum with student-generated video. (This study was funded by a UTS Industry Links Research Grant with Apple Computers Australia. ) Project Description This project investigated the value and use of student-generated digital video for enhancing pedagogy in K-12 schools. It aimed to identify, examine and analyse pedagogical practices in relation to use of this technology in five case schools. A further aim was to articulate the principles, contexts and approaches underlying these practices. An understanding of the practices and approaches which enhance or constrain pedagogy in these five cases will contribute to a future larger study. Principles of good practice developed in this study will be used to inform future research on models for enhancing pedagogy with digital video in education.
Author: 
Sandy Schuck & Matthew Kearney
Year: 
2004
Length: 
110 pages

Explore and Learn

Description: 
ACMI is the Australian Centre for the Moving Image. Also visit the sub page http://www.acmi.net.au/learn.htm with special screenings, lectures and innovative hands-on workshops for primary and secondary school students, tertiary students and educators. From the wonders of more than a century of cinema, to television, computer games and the screen-based art of the future, ACMI is the place to find out everything about the moving image.
Author: 
Australian Centre for the Moving Image (ACMI)
Year: 
up-to-date
Length: 
video repository
Table of contents: 
# video showcase * talks * made by kids * community stories about people * community stories about places * video art # research & resources * film resources * television resources * games resources * new media resources * publications

Screen It

Description: 
Screen It is Australia's national moving image competition for school students. Designed to encourage imagination and inventiveness in Australia's primary and secondary school students, Screen It fosters a new generation of young moving image makers. In 2008 entrants are asked to create works responding to the theme of 'Australian Identity'. What does it mean to be Australian today? How may this change in the future? What has it meant in the past?
Author: 
Australian Centre for the Moving Image (ACMI)
Year: 
up-to-date
Table of contents: 
Primary School Categories: Exploring the theme of Australian Identity > Animation > Live Action > A computer game (using Klick & Play or Game Maker) Secondary School Categories: Exploring the theme of Australian Identity > Animation > Live Action > A computer game (using Adobe Flash or Game Maker)

The Nature of Interaction in Educational Videoconferencing

Description: 
This is a Master of Education thesis from 1999 by Carol Daunt. The study investigated the nature of interaction that can be achieved in educational videoconferencing and what adaptations (if any) to teaching and learning strategies are necessary. In particular it examines the following: 1. What impact does the technology have on the interactions? 2. Do lecturers have to make adaptations to teaching strategies? 3. Do students have to make adaptations to learning strategies? 4. Can a ‘dialogical’ approach be used effectively in videoconferencing?
Author: 
Carol Daunt, Queensland University of Technology
Year: 
1999
Length: 
126 pages

Broadband videoconferencing as a tool for learner-centred distance learning in higher education

Description: 
This paper outlines the possibilities for using broadband videoconferencing within the larger context of changing the focus for teaching from the teacher to the learners. It also explores opportunities that might be created by this technology to facilitate learner-centred engagement in learning and to provide new opportunities for collaboration and support for students studying by the distance mode. As part of the wider discussion, it presents a decision-making framework for teachers to consider when integrating videoconferencing into their curriculum. The bandwidths possible from broadband Internet connection rather than the integrated services digital network transmission increase the richness of videoconferencing to a much closer approximation of natural communication, thus creating opportunities for more creative uses for the medium. The outcomes of trials undertaken at the University of New England during the last two years provide the basis for predicting the usefulness of the technology for learner-centered interactions when the majority of students are learning from locations quite remote from the main campus.
Author: 
Dr. Robyn Smyth, Teaching and Learning Centre, University of New England
ISBN: 
ISSN 0007-1013
Year: 
2005
Length: 
Pages 805 - 820